Virtual Therapeutics is a new company that develops virtual reality games and applications for healthcare. With diverse backgrounds and a unique set of resources, our team expands life-changing therapies into immersive entertainment experiences.
As Virtual Therapeutics’ VR Design Engineer, I rapidly prototype VR interactions and game mechanics. I frequently draw on my knowledge of perceptual psychology and interaction design, acting as “head toymaker” and creating virtual objects that provoke playful exploration. My role is that of a design-oriented software developer with a special focus on the moment-to-moment player experience.